Changelog 1.2 — Combat Rebalance

We've been listening to your feedback and have made significant adjustments to the combat system.

Combat Changes

Defensive bonuses from walls have been increased by 15%. Siege units now deal reduced damage to defending troops but increased damage to fortifications. Cavalry charges now have a 10% bonus on the first combat round.

Quality of Life

Building queue now shows estimated completion times. Resource bars display per-hour production rates. Map view loads 40% faster with improved caching. Alliance chat now supports up to 200 messages history.

Bug Fixes

Fixed an issue where resource production could double-count on page refresh. Fixed hero equipment not applying stat bonuses correctly. Fixed alliance invitations not appearing for some players.

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